This is an Age of Sigmar random doubles tournament with a three game guarantee to be held at the Dice Saloon venue.
Tickets are bought individually and you will be assigned a team mate on the day. The theme is making connections and getting people talking. That means names for each time will be picked out of a hat and you'll spend the day working together as a motley crew of implausible allies.
The event is in support of the wonderful Samaritans charity and each ticket sends £7 to help them with the work they do. Please see https://www.samaritans.org/ for more info.

All you need to do is bring at least 1k of models that makes a self contained army list. You can choose to bring more than this and generate your list in conjunction with your partner on the day. As long as each player has a standard 1k army list ready to go by the time the first game starts then it's all good.

Event Order
10:00 - Pairs are drawn and lists generated.
10:30 - 12:30 Game One
12:30 - 13:00 Lunch
13:30 - 15:30 Game Two
15:30 - 17:30 Game Three
17:45 Winners and wrap up

Scoring
A major victory is worth 3 points, a minor victor is worth 2 points, a draw is worth 1 point and a loss earns no points. Having a fully painted 1k half earns 1 point for your team at the start of the day. Each 500 points of models destroyed in a game earns you 1 point for your team.

Prizes
There will be no store credit as ticket costs are going towards the use of the space and to Samaritans . Each winning team will receive a small prize as recognition of their achievement. The prizes are: 1st place overall, best painted individual model, wackiest team and wooden spoon.

Army Building
Each General should command a single thousand point force constructed as per the requirements for a vanguard in the General's Handbook 2019. i.e. 2 Battlelines, 200 points of allies.

Players may not change artefacts, command abilities, spells, prayers and similar bonuses after the start of the first game.

General Rules
Rules for Coalition of Death will be used with modifications, further updates nearer the time.
Scenery rules from the GH19 will be in effect.
If at any time your team or your opponents’ team has no models left on the table with no additional units to set up after the game begins, the game is over immediately.
Armies cannot double up on allegiance abilities, for example if a team contains two Tzeentch players they must share a pool of destiny dice.
Each player (not team) generates a command point at the start of their turn.


Please Note: Refunds can only be issued on tickets up to 14 days before the event.