Welcome investigators to the Edge of the Earth campaign
In the far, uncharted reaches of Antarctica, unspeakable horrors dwell on the edge of shadows. They lurk, wait, and watch, and with them comes a secret so ancient and profound that it threatens to tear apart our very understanding of the planet we call home—if it doesn’t tear apart reality itself first. Thus, our intrepid investigators must delve into the mysteries of the great southern ice sheets and, hopefully, uncover the truth before it is too late. Will they save the world? Or will they perish in the icy depths?

Edge of the Earth is unlike most other Arkham Horror campaigns and so makes running and organising a little complex and potentially complicated. Due to it's everchanging nature and potential to not even need to run some scenarios, we suggest you pay extra attention to the live document - linked below, between each week.
It is very possible that as a campaign we will have to stop and continue as stand alone scenarios. This should hopefully still provide enough of the Edge experience.

You will need: 
  • One legal investigator deck (ideally two) built to the specified XP level. Ideally one that has the ability to gain clues easily and regularly or one that can handle themselves against monsters, then your second deck can be whatever you like. The XP level will be updated based on the previous scenarios and shown in the campaign log (google doc link at bottom of page) If you own the scenario it would also be very helpful to bring that. We recommend each player bring an additional deck in the unlikely event we need to 'balance' the groups a little better. 
  • A copy of the scenario. This is not important but we only have access to 2 copies so extras will always be required. Please do not be offended if yours aren't used. 
  • A set of tokens and chaos bag along with keys, blessed and cursed chaos counters. Again this not important but we will only have access to limited sets.

We will be playing on Standard difficulty.
There is no need to commit to every scenario during this campaign you can drop in and out for any scenario, abiding by the rules currently set by the campaign log.
In this campaign we will be insisting that your investigator deck will be built with a total experience no more then 3 below the maximum available. This is to ensure that the power level of your deck is adequate for the point we are at in the campaign.
Campaign log

Please Note: Refunds can only be issued on tickets up to 14 days before the event.