Welcome Investigators to The Dream-Eaters
There is a hidden realm outside the world of the waking: a realm of wonder, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. What is real, and what is fiction? And what secrets await in the dark, forbidden places beyond the gates of sleep?

For this campaign we will be playing from the scenarios of The Dream-Eaters.
You will need: 
  • Two legal investigator decks built to the specified xp level. This will be updated based on the previous scenarios and shown in the campaign log (google doc link at bottom of page) If you own the scenario it would also be very helpful to bring that. We recommend each player bring an additional deck in the unlikely event we need to balance the groups a little better. 
  • A copy of the scenario. This is not important but we only have access to 2 copies so extras will always be required. Please do not be offended if yours aren't used.
  • A set of tokens and chaos bag along with keys, blessed and cursed chaos counters. Again this not important but we will only have access to limited sets.
  • After the 4th scenario we will be switching to our 'second' investigators. If able, use a character not already being used from the first four scenarios.

We will be playing on Standard difficulty.
There is no need to commit to every scenario during this campaign you can drop in and out for any scenario, abiding by the rules currently set by the campaign log.
In this campaign we will be insisting that your investigator deck will be built with a total experience no more then 3 below the maximum available. This is to ensure that the power level of your deck is adequate for the point we are at in the campaign.
Campaign log


Please Note: Refunds can only be issued on tickets up to 14 days before the event.