Hippo
Description
In Hippo, a player wants to get rid of all their buoy chips by placing them strategically in Mr. Hippo's swimming pool. The swimming lanes are numbered from 1 to 12, and lane number 7 is Mr. Hippo's little basin.
The players roll three dice and decide to use their value separately or add them up. Whoever rolls and uses a 7 gets to play again. Chips can be kicked out of the pool again if one lane is full and a player plays there again.
The players roll three dice and decide to use their value separately or add them up. Whoever rolls and uses a 7 gets to play again. Chips can be kicked out of the pool again if one lane is full and a player plays there again.
Properties
Min Players | 2 |
Max Players | 4 |
Min Playtime | 15 |
Max Playtime | 20 |
Age | 6 |
Mechanic | Dice Rolling, Modular Board, |
Artist | Sarah Bourquin, |
Designer | Martin Nedergaard Andersen, |
Product Type | Board game, |