The Initiative
Description
The Initiative — a unique co-operative board game of story, strategy, and code-breaking — lets players take on the role of teenagers in 1994 who have found a mysterious board game called "The Key". Not only will they play The Key, but players will help the teens through a pivotal chapter of their lives by following a series of missions linked together via an interactive comic book.
The game's campaign is broken into a number of chapters, each taking 30-60 minutes to complete and each starting with you reading a page of the comic book. The story advances even if players fail a mission, but winning may provide a reward in the future. Each chapter builds on the knowledge and story from previous chapters, weaving narrative, code-breaking, and mystery into one thrilling game experience.
The game's campaign is broken into a number of chapters, each taking 30-60 minutes to complete and each starting with you reading a page of the comic book. The story advances even if players fail a mission, but winning may provide a reward in the future. Each chapter builds on the knowledge and story from previous chapters, weaving narrative, code-breaking, and mystery into one thrilling game experience.
Properties
Min Players | 1 |
Max Players | 4 |
Min Playtime | 30 |
Max Playtime | 60 |
Age | 8 |
Mechanic | Area Movement, Cooperative Game, Deduction, Scenario / Mission / Campaign Game, Variable Player Powers, |
Category | Adventure, Comic Book / Strip, Deduction, Puzzle, |
Artist | Andrew Brian George, Chan Chau, David Ardila, |
Designer | Corey Konieczka, |
Product Type | Board game, |